Echo /// 3D Game

This was a game I created using OpenGL for my Intro to Computer Graphics final project. The player controls a bat whose only method of navigation is through echolocation. It was a fun twist since the lack of visibility forces the player to build a mental map of the cave.

I mostly focused on exploring unique and shader effects, but I also added features such as AABB collisions and hierarchical animations.
Additionally, I designed the layout of the cave and modeled all the assets using Maya.

The game ended up being winning 1st place among the other student projects.

More information about the project can be found here.